Quake 2 - Nintendo 64: Official Soundtrack

by Aubrey Hodges

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Corrosive
Corrosive thumbnail
Corrosive I remember back in the late '90s going back home after school and play this amazing game on Nintendo 64 because at the time I didn't had powerful enough PC to run Quake 2.

Since then I always believed that the N64 port is slightly better, and the music plays a major role on such affirmation.

It's the best example of sci-fi/dark ambience to date, and a milestone on Hodges career.
I love to listen this OST when i'm working on my computer, and it will always bring me back to the good old '90s. Favorite track: Portal To Chaos (Level - Orbital Defense).
Kriztoffer Swank
Kriztoffer Swank thumbnail
Kriztoffer Swank This score gives the game a very unnerving atmosphere opposite the hard rockin' score for the PC version. Hodges furthers his style of sonic experimentation and manipulation. Unsettling vibes and surprisingly high quality audio coming from the N64. A great listen on its own.

The music was credited in-game to Ken "Razor" Richmond, an alias of Aubrey Hodges. Favorite track: Portal To Chaos (Level - Orbital Defense).
Todryk Michal Szczynko-Calcaterra
Todryk Michal Szczynko-Calcaterra thumbnail
Todryk Michal Szczynko-Calcaterra It's lonely ambience is as cold and chilling as the very enemies you meet in the game. Favorite track: The Eerie Lull (Level - Central Complex).
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about

This was the last Nintendo 64 game that I composed. I did a few ports later on but this was the last original. I must admit I never looked back. The N64 was a beast to work with. I did remixes of 2 tracks because there is a nasty bug in the midi music playback system that caused both tracks timing to drift in the game. The bug drove me crazy because it wasn't able to be fixed by the release date. I cringe every time I hear them play in game.

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released February 18, 2013

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Aubrey Hodges

Mr. Hodges’s music and sound design is heard in video games all over the world with a combined total of over 250 games totaling over 128 million units shipped since he began his career.

Considered a pioneer in the games industry with a reputation for taking artistic and technical risks for nearly three decades. Hodges was the first to use music and sounds in an online game (The Sierra Network).
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